Everything is organized by subject so you can jump straight to what you need.
Vertices, edges, faces, and how to shape your first 3D objects in Blender from scratch.
BeginnerUV unwrapping, PBR materials, and texture painting â then importing them into Godot.
IntermediateBuild armatures, weight paint, and animate characters for use in Godot's AnimationPlayer.
IntermediateLight your models for great renders and understand how lighting translates to Godot.
IntermediateThe Godot editor, scene tree, nodes, and how everything fits together. Start here.
BeginnerGodot's built-in scripting language â variables, functions, signals, and more.
BeginnerCharacterBody3D, collision shapes, movement â turning your scene into an actual game.
IntermediateWrite custom shaders in Godot's shading language for effects you can't get any other way.
IntermediateglTF vs FBX, scale issues, and the cleanest way to move files between apps.
All LevelsExport animations from Blender and control them properly inside Godot's AnimationTree.
IntermediateMaking sure your PBR materials survive the trip from Blender to Godot in one piece.
All Levels