I'm a 3D artist and game development enthusiast who got tired of tutorials that skip steps, drown you in jargon, and assume you already know half the stuff they're supposed to be teaching. So I started making my own.
This site is for beginners and intermediate learners who want to make cool 3D things and eventually ship games — without having to decode academic documentation or watch 4-hour videos just to find the one part they needed.
Everything on this site is built around two tools: Blender for 3D creation and Godot Engine 4 for game development. Both are completely free and open-source, which means no barriers to getting started.
We start at the beginning — like actually the beginning — and build up from there. Whether it's your first time touching a 3D app or you're trying to finally crack GDScript, there's something here for you.
Have a question, tutorial request, or just want to say hey? Fill this out.