Official Logic Bricks Manual
Build game logic visually in Godot

Learn Logic Bricks.
Find answers quickly.

Start with your first logic chain, explore the exact right-click menu structure, or search the complete brick reference.

◷ 2 min read Phase 5 enhanced
150 documented bricks 3D · 2D · UI workflows
Sensor Detect an event
Controller Evaluate logic
Actuator Perform an action
Documentation search

What are you trying to build?

Describe a game behavior in your own words. The manual will suggest logic bricks that might help, then show matching documentation.

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Choose your node type

3D, 2D, or UI

The selected Godot node determines which compatible actuators appear.

Complete reference

Find bricks the same way you find them in the addon.

The documentation mirrors the right-click menu, including every 3D and 2D actuator submenu. The A–Z reference separates brick type, menu category, and supported domain.

Built for learning and reference

Use the manual your way

Follow a learning path

Move from installation through your first chain, variables, states, and debugging.

Jump by menu location

Navigate through the same categories shown in the Logic Bricks right-click menu.

Scan practical guidance

Each brick includes typical uses, an example chain, tips, common mistakes, and related bricks.

Describe what you want to build

Type a game behavior in your own words to get a short list of logic bricks that might help. Suggestions work offline and still link to the full reference.