Logic
Bricks.

Build gameplay visually with a clear Sensor → Controller → Actuator workflow. Logic Bricks makes Godot game logic easier to learn, teach, prototype, and debug—without hiding what the engine is doing.

Logic Bricks visual scripting interface in Godot 4 Made for Godot 4

How Logic Bricks works

Each chain reads from left to right, so the intent of your game logic remains visible.

SensorDetect an input or event
ControllerEvaluate conditions
ActuatorPerform an action
Logic Bricks supports dedicated 3D, 2D, and UI workflows while keeping the same understandable pattern throughout the addon.