Logic
Bricks.

Build gameplay visually with a clear Sensor → Controller → Actuator workflow. Logic Bricks makes Godot game logic easier to learn, teach, prototype, and debug—without hiding what the engine is doing.

Logic Bricks visual scripting interface in Godot 4 Made for Godot 4

How Logic Bricks works

Each chain reads from left to right, so the intent of your game logic remains visible.

SensorDetect an input or event
→
ControllerEvaluate conditions
→
ActuatorPerform an action
Logic Bricks supports dedicated 3D, 2D, and UI workflows while keeping the same understandable pattern throughout the addon.